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Bruce Pacht's avatar

Excellent, Steve.

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Michael Goldenberg's avatar

p.s.: please resist the temptation to make a link to violent video games every time there's a shooting. Many people, my son included, play such games and the percentage who turn to real-world violence is truly insignificant. No study has convincingly made a cause-and-effect connection between electronic game violence, viewing violent videos, playing military games like Paintball, and actually killing people or perpetuating other real violence. I doubt there's a gene for violence, just as I know that violence and phrenology are not related scientifically. I'm a huge fan of the films of such directors as Sam Peckinpah and Quintin Tarantino: I'm a poor candidate for mass or even individual targeted violence against others. Maybe I have the "resist violence" gene! Or maybe the issue isn't "Violent video games cause violence" but that kids who have been emotionally, physically, or otherwise traumatized as kids are more likely than others to become able to view perpetrating violence against others (including animals, in many cases) as a reasonable reaction to the world, regardless of whether those others have been responsible for the deep traumas. And when placed in the atypical gun worshiping culture of the United States, access to the actual tools of gun violence is enormous. I'm sure there are other factors, too, but I'm skeptical that anyone ever committed murder primarily due to violent video games, films, or music.

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